This is an old animation, from a old mobile game called "Captain Sabertooth new adventures".
Its for the most part a top down pirate sailing game for kids. Scattered around the world are treasure locations marked on a map. Once you'd find the treasure, this cutscene would play, followed by information what you found.
It was done to help with immersion, and a break from the top down sailing.
I wanted to see how it would look if I put it into UE5, not updating the models, but test it with modern lighting.
The characters are between 2000-3000 vertices.
Put some new textures on the environment, and grabbed ue5 gold material for the chest(the rest is my work).